Sunday, June 20, 2010

AM Quarter One Progress Reel

Whoo! I have successfully gotten to the end of the quarter. Here is the fruits of my labor.
Next quarter I am going to make an effort on relearning how to make better renders at least for my sketch book assignments. The animation is the most important but a nice render doesn't hurt. Yay! A new academic goal for next quarter.

Sunday, June 13, 2010

AM week 11

Week 11, only one more week to go and I will have completed my first quarter at Animation Mentor.
The animation assignment this week was to finalize and polish the character walk that I blocked out last week. This week it started out really rough until I redid my blocking then everything just fell into place.
Igor walk. I really want to do this walk with a torso. I think I will work on that.
Week 11 Balance sketches. The assignment was to have the character have more weight on one leg then the other but have the pose still look balanced.

Week 11 balance STU pose.


Week 10 Exhausted pose revisions. I seem to perpetually choose the wrong sketches to go forward with. I usally base my disision on what other people think works the best and what I feel I can pull off. That seems to lead me down a cliche and boring path. Here are two poses that I didn't do that my mentor liked.
Week 10 Exhausted pose revisions

Sunday, June 6, 2010

AM Week 10

Week 10's assignment is a character walk. I decided to do some one with a limp, which quickly turned into an Igor style walk.
Reference video that I filmed of myself so that I could break down the motion.
Planning for the walk
The Blocking for the Igor walk. Next week the final version of the walk
Week 10 Exhaustion pose sketches
Exhausted STU pose

Revision on last weeks assignment, I'm still having some problems with knee wobble, i'm not sure how best to track the knees and how to make them not wobble.