OK so it seems like I'm going all out every week, it is tiring but I am still figuring out what I want my scene to be. Before I wanted it to be a super powered viking getting revenge against the tree that he failed against years before. I realized that it was too fantastic and I couldn't get something believable and honest with what I had going so I decided to change the end so I knew better what his motivator was. I changed it to him being just a better warrior training against a tree.
This one I made more honest I used a "real" sword and a real tree. Something that I could really swing at. Though I bent the sword, so maybe you wouldn't want to train against a tree seeing as people are softer then tree and you don't want to mess up your equipment while training if you don't have extras. I really enjoy playing with swords they are so much fun. I'm glad I have an excuse just go out there and swing sword around.
I drew some really rough sketches for this, not wanting to waist too much of my time on drawings instead of animation I didn't go into to much detail beyond a really rough thumb nails. I decided not to add them to the blog.
I drew some really rough sketches for this, not wanting to waist too much of my time on drawings instead of animation I didn't go into to much detail beyond a really rough thumb nails. I decided not to add them to the blog.
Here is my refining. I wanted to get it into splines because I get harder critiques from Jalil when it is splined out, which is hard because it makes watching the critique painful, (I already watched it) though I now know what I need to do and how I need to push it. I feel pretty confident that I can push it and make something really awesome for next week.
I also need to plan my next shot and I think I am going to do the Viking pouring Meade out of a barrel into his helmet and drinking it, this one should be fun.
I also need to plan my next shot and I think I am going to do the Viking pouring Meade out of a barrel into his helmet and drinking it, this one should be fun.
No comments:
Post a Comment